SMA Negeri 4 Bengkulu merupakan salah satu sekolah menengah atas negeri yang ada di Kota Bengkulu. Adapun pelajaran yang diberikan meliputi semua mata pelajaran wajib sesuai kurikulum yang berlaku dengan tambahan pilihan kegiatan-kegiatan ekstrakulikuler sekolah seperti karate, basket, futsal, grup belajar science dan Negeri 4 Bengkulu memiliki staf pengajar guru yang kompeten pada bidang pelajarannya sehingga berkualitas dan menjadi salah satu yang terbaik di Kota Bengkulu. Tersedia juga berbagai fasilitas sekolah seperti ruang kelas yang nyaman, perpustakaan, lapangan olahraga, kantin dan kunjungi SMA negeri terdekat ini untuk info pendaftaran siswa-siswi baru, biaya pendaftaran, info biaya SPP, info kurikulum, info pindah SMA dari dan ke SMA Negeri 4 Bengkulu, info SMA di Kota Bengkulu, nomor NPSN dan lainnya. Anda juga bisa menghubungi kontak atau mengakses website sekolah jika tersedia. Belum ada gambar galeri. Dimana alamat SMA Negeri 4 Bengkulu? SMA Negeri 4 Bengkulu beralamat di Jl. Zainul Arifin, Indonesia.
BENGKULU KOMPAS.TV - Video berisi ujaran kebencian terhadap Palestina yang diunggah seorang siswi SMA di Bengkulu, berbuntut panjang. Selasa siang, oknum pelajar itu dipanggil oleh Kepolisian Resor Kabupaten Bengkulu Tengah untuk dimintai klarifikasi. Dari hasil pertemuan yang melibatkan orangtua - Seorang siswi Sekolah Menengah Atas SMA di Kabupaten Bengkulu Tengah, Bengkulu, berinisial MS, dikeluarkan dari sekolahnya karena dianggap menghina Palestina di media sosial TikTok dengan kata-kata yang tidak pantas. MS dikeluarkan dari sekolahnya berdasarkan hasil rapat internal yang telah dilakukan oleh Dinas Cabdin Pendidikan Wilayah VIII Kabupaten Benteng dengan pihak hasil rapat itu, maka MS dikembalikan ke orangtuanya untuk dibina. Baca juga Soal Siswi Hina Palestina, Gubernur Bengkulu Jangan Serta Merta Dihukum... "Keputusan ini kita ambil karena memang pihak sekolah sudah melakukan pendataan terhadap tata tertib poin pelanggaran MS. Dari data poin tata tertib tersebut diketahui kalau MS, poin tata tertib MS sudah melampaui dari ketentuan yang ada," kata Kepala Cabdin Pendidikan Wilayah VIII Kabupaten Bengkulu Tengah, Adang Parlindungan, dikutip dari Antara, Selasa 18/5/2021.Baca juga Fakta Guru TK di Malang Terjerat 24 Pinjol, untuk Biaya Kuliah, Dipecat dari Tempat Mengajar Terkait dengan itu, Gubernur Bengkulu Rohidin Mersyah menyayangkan sikap sekolah yang mengeluarkan MS dari sekolah. Kata Rohidin, seharusnya penyelesain masalah itu tidak sampai menghentikan hak anak untuk belajar. "Seharusnya hak pelajar jangan diputus, karena bila diputus akan merugikan pelajar tersebut," ujar Rohidin Mersyah dalam dalam keterangan kepada Rabu 19/5/2021. Baca juga Gubernur Bengkulu Kritik SMA yang Berhentikan Siswi Penghina Palestina Bengkulu- . Kasus penghinaan terhadap Palestina di media sosial (medsos) TikTok kembali terjadi. Kali ini, seorang siswi SMA di Bengkulu yang membuat konten tersebut.. Video siswi di Bengkulu From SmashWiki, the Super Smash Bros. wiki The Super Smash Bros. for Wii U version of Classic Mode is set up as a tournament with elimination style gameplay which lasts seven rounds. For the first time in the series, Classic Mode can be challenged by two players. Like in the Classic Mode of Super Smash Bros. for Nintendo 3DS, the player begins with two stocks for each battle regardless of difficulty. The intensity meter is used to set the difficulty, with higher difficulties costing more Gold and offering better rewards. Losing and choosing to continue when the difficulty is above costs some of the accumulated prizes and drops the difficulty by .5, also taking away some of the invested Gold to reflect the new difficulty. The prize roulette wheel is also shared with the 3DS version, with the addition of passes for Crazy Orders as potential prizes. The mode is set on a large playing field, whose background depends on the intensity chosen, becoming darker and fiercer with higher intensities Intensity - Water/Ocean Background Intensity - Grass/Plain Background Intensity - Sand/Desert Background Intensity - Lava/Volcanic Background Intensity - Dark/Shadow Background On the field, the player character and the opponents appear as trophies the player, identified by a glowing red trophy base, can choose which group of opponents to fight by moving their character towards it. The stage where the battle will be fought is visible on the field under the opponents, though it may not be related to their series even if there is only one opponent. Overly large stages such as The Great Cave Offensive and 75m are never used. After each round, the losers are ejected from the field until only the last few remain. Team battles can occur, in which the player must choose their teammates among the characters they have previously defeated or by their teammates in a previous team battle. During all rounds, opponents may hold trophies, equipment, coins, or Crazy Orders Passes, identified by the respective icons on the enemy's trophy, which are obtained only if the carrier is defeated by the player or, in a team battle, by one of the player's teammates. Enemies holding such rewards are set to a higher CPU skill level than other opponents. The first three rounds are fought against regular characters. At the beginning of each playthrough, a random opponent is designated as a "rival" marked by a glowing blue trophy base, the rival gets stronger and drops greater prizes the longer the player holds off on confronting them. In most cases, the rival will remain on the board until the player finally defeats it, but in very rare cases, they can lose before the player can face them. After three rounds are cleared, the empty board will be repopulated with new groups of enemies. The fourth and fifth rounds are fought against characters equipped with custom special moves, marked by an alternate trophy with a black base and appearing in an alternate costume. When the player chooses a battle in the first five rounds, one or more opponents might suddenly be replaced by an "intruder", marked by a glowing yellow trophy base, even in a team battle. Intruders are always in a permanent Giant or Metal state, but are guaranteed to be carrying a prize of some kind for victory. The sixth round is against a Fighting Mii Team composed of 20 members, which appear surrounding the player on the game board in a group of nine. In the seventh and final round, the player faces Master Hand, and at higher intensities Master Hand with Crazy Hand and possibly Master Core. Unlike the Classic mode of the 3DS version, the final battle is predetermined based on difficulty, and the player cannot choose to fight Master Hand alone when Crazy Hand and Master Core are available. In for Wii U, Classic Mode is a co-op mode that can play with 2 players. Rewards[edit] Clearing Classic Mode on any difficulty with any character will give the player a trophy of the character used. By clearing Classic Mode with a character, their Alternate Colored Trophy can become available in the Trophy Shop. Similarly, clearing it as Bowser Jr. can add trophies of the Koopalings and clearing it as Olimar can add a trophy of Alph. Clearing with any character on any difficulty will challenge the player to defeat Falco. Beating him will unlock him. Clearing with five characters will challenge the player to defeat Mr. Game & Watch. Beating him will unlock him. Clearing on intensity or higher will challenge the player to fight Lucina. Beating her will unlock her. Challenges[edit] Clearing on intensity or more with five characters will unlock the Master Hand trophy. Clearing as Yoshi will unlock the Yoshi masterpiece. Clearing without losing a stock will unlock the Dr. Kawashima trophy. Clearing without losing a stock as Little Mac will unlock the Title Punch-Out!! music. Clearing in 20 minutes or lower as Olimar will unlock the Mission Mode Pikmin 3 music. Clearing on intensity or higher will unlock the Master Core music. This challenge is immune to the Golden Hammer. Clearing on intensity or higher as Kirby will unlock the Kirby's Adventure masterpiece. Clearing on intensity or higher without customizations as Wario will unlock the Full Steam Ahead Spirit Tracks music. This challenge is immune to the Golden Hammer. Clearing on intensity or higher with all characters will unlock the Regal Crown headgear. Clearing on intensity with two characters will unlock the Master Fortress First Wave music. This challenge is immune to the Golden Hammer. Clearing on intensity with three characters will unlock the Master Fortress Second Wave music. This challenge is immune to the Golden Hammer. Clearing on intensity without customizations will unlock the Knuckle Joe trophy. Clearing on intensity without losing a stock will unlock the Double Final Smasher Protection Badge equipment. This challenge is immune to the Golden Hammer. Clearing on intensity in 12 minutes or less as Marth will unlock the Critical Hitter Sword equipment. Gallery[edit] The background from Intensities to with an ocean. The background from Intensities to with a grassy field. The background from Intensities to with a desert. The background from Intensities to with molten rock. The background from Intensities to with dark clouds. Trivia[edit] This is the first Classic Mode where it is possible for any battle to be fought on a stage which is neither the home stage of any of the participants, nor a stage belonging to the Super Smash Bros. universe. During a team battle, if the player KOs a teammate such as by setting off an explosive near them, they may receive a second trophy of that character after the battle. Both this and the first trophy can then be chosen as teammates, allowing duplicate characters in six- and eight-player team battles. Despite not being available in the mode normally, Jungle Hijinxs is shown in Classic Mode's help menu. Boxing Ring and Gaur Plain are the only stages shared between both versions of the game that don't appear in Classic Mode in for Wii U. The game has a tendency to lag in the cutscene before the final battle screen for Master Hand and Crazy Hand appears when playing on difficulties of and higher. This issue is caused by the graphical strain of the background combined with the effects used in the cutscene. In both versions of Classic Mode in Smash 4, the announcer now identifies Master Hand & Crazy Hand for the first time. The Bonus stage mini-game "Target Smash!!" has been removed from both versions of Smash 4's Classic Mode. In both versions of Classic Mode in Smash 4, there are no voice clips for the announcer saying "Game!" / "Game Set!" & there is no voice clip for the announcer saying "Game Over!" either. See also[edit] 1P Game Classic Mode SSBM Classic Mode SSBB Classic Mode SSB4-3DS Classic Mode SSBU v • d • eSuper Smash Bros. for Wii U menu items Smash Smash Time  Stock  Coin Battle  Team Battle  8-Player Smash  Special Smash  Rules  Controls Games & More Classic  All-Star  Stadium Target Blast  Home-Run Contest  Multi-Man Smash  Training  Events  Special Orders Master Orders  Crazy Orders  Custom  Stage Builder  amiibo  Vault Trophies  Trophy Rush  Album  Replays  Movies  Sounds  Records  Tips  Masterpieces  Options Controls  Sound  My Music  Internet Options Online Spectator Mode  With Anyone For Fun  For Glory  With Friends  Online Events Tourney  Conquest  Share Other Challenge  Smash Tour  3DS BENGKULU RR -Auzia Umi Detra (16), siswa SMAN 4 Kota Bengkulu yang sempat menghilang beberapa hari lalu, Rabu pagi (7/2) ditemukan tewas.Jenazah Auzia ditemukan di kawasan Lentera Merah, Kelurahan Sumber Jaya, Kecamatan Kampung Melayu, Kota Bengkulu. Bengkulu(ANTARA) - Seorang siswi kelas 3 Sekolah Menengah Atas (SMA) Negeri di Kabupaten Bengkulu Utara berinisial DS diduga melakukan penipuan dengan modus investasi dan kerugian yang dialami para korban mencapai Rp2 miliar lebih. rJv40.